commit 4d13ac6a73c607439e69ad96da38dab806adf15d from: Evan Burkey date: Wed Mar 13 15:19:43 2024 UTC docs commit - 63e79490c901009e46f3786cab44d4544fcff5de commit + 4d13ac6a73c607439e69ad96da38dab806adf15d blob - c7a257db334ba1e0016097bff67da846c8847c19 blob + ee600298adafd60c227f38fdde624f67759eb4b7 --- docs/index.md +++ docs/index.md @@ -1,11 +1,10 @@ # spitwad -`spitwad` is a library for interacting with WAD files, popularized by ID games like DOOM and Quake. The "defining" -feature is for WADs to be transmitted as data over the network and transformed to/from JSON (still working on that part!) +Originally conceived as a joke between some friends after we laughed about how it would be better to use WADs to send data +between applications then JSON, because JSON is stupid and wasteful. `spitwad` is a library for interacting with WAD +files, popularized by ID games like DOOM and Quake. You can use it in your DOOM clone, or to package your data and +send it over a network as a WAD. Why? Why not! -Originally built as a joke between some friends after we laughed about how it would be easier to use WADs to send data -between applications then JSON, then the idea for a WAD library that could transform WADs to/from JSON was born. - ## Requirements Should work on any POSIX platform out of the box